How aerospace is meant to interact with Mechs in Mech Scale Combat is not really defined in the Destiny rule-book. You could treat them exactly like a Battlemech, but that doesn’t make a lot of sense given the sheer speed …

Aerospace Fighters in Mechwarrior: Destiny Read more »

Photo by JESHOOTS.com on https://www.pexels.com/photo/person-holding-a-chalk-in-front-of-the-chalk-board-714699/

As many people have broken down by now, the numbers in the Marvel Multiverse RPG Archetype Tables don’t quite work. The game isn’t utterly broken or unplayable, despite what you may have read from the more vocal community members, but …

Tweaking the Numbers in the Marvel Multiverse RPG Read more »

As announced earlier, we are working on a new edition of Backswords & Bucklers that will be based on a new core system no longer tied to an existing license; and containing all the expansion material that was intended for …

Backswords & Bucklers Revised and Compleat Preview: Character Creation Read more »

Ambushed by Pirates

Further to last week’s article on using miniatures in your games of Mechwarrior: Destiny, or as a tabletop game in it’s own right; this week I shall be expanding on those notes to discuss Infantry Platoons, Battle Armour and Personal …

Further Notes on Miniatures in Destiny Read more »

Marik Militia Wolverine has a close encounter with a Clan Jade Falcon Mist Lynx

Mechwarrior: Destiny is Catalyst Game Labs’ most recent Battletech role-playing game. It’s quite a departure to previous Mechwarrior systems, being very much narrative focussed and player led with minimum complication. It’s also completely self contained, not needing any other resources …

Using Miniatures in Mechwarrior: Destiny Read more »